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Student Apartment Interior / Unity Remake
Project Type:
Environment Art | 3D Visualization | Game Asset Development
Year
2024, Professional Work
Software & Tools
Unity Engine (HDRP), Shader Graph, Particle System, Lighting & Rendering
Role
3D Environment Artist (Unity)
Studio
Leartes Studios
This Student Apartment Interior was developed at Leartes Studios as a professional 3D environment project in Unity Engine. Adapted from an Unreal Engine 5 scene, this project was rebuilt using HDRP to achieve high-quality lighting, materials, and environmental effects.
Key Technical Implementations:
Shader Development: Created and applied complex shader graphs for realistic material rendering.
Particle Systems: Designed a boiling water effect to enhance scene realism.
Lighting & Atmosphere: Fine-tuned fog density and lighting to create depth and mood.
Optimization & Rendering: Optimized performance and recorded high-quality renders and animations to showcase the environment.
Converting this project from Unreal Engine to Unity provided valuable insights into cross-engine asset adaptation, advanced shader workflows, and real-time rendering techniques. Through this process, I refined my ability to create immersive, high-quality environments within Unity.






















